Friday, 26 April 2013

A wild video appeared!


So ive been very busy doing many university projects, but i thought i could show a sample of some of the stuff im doing. I made a quick video for a small game demo i created in XNA, called Windows Defender (The Game!). It is a simple 3D shooter with features such as high scores  ever increasing difficulty and fast paced game play.



I will soon be done with a few university projects, and i will most likely upload a few screenshots of other work i have been doing.
Peace out!

Edit: I know the SFX are loud, ha

Sunday, 7 April 2013

Tile Match - Complete

So i completed one of my pieces of university work, my small mobile games demo. Here are some screenshots, as well as some information about improvements made from last time.



The main menu screen is very similar to the last post, however ive added a few improvements. You can now change the name of the current player (which is displayed at the top of the menu) and also go to the leader board page.




The game is very similar, when tiles are tapped, they are revealed for a few seconds, then hidden again. The background of the game changes dependant upon the weather in your local area (i thought this was cool!) and there is also a pause button. Additionally  to stop people just dragging tiles to other ones constantly, players will lose 1 off of there score if tiles match incorrectly.




The final main feature i added was the leader board and high score system. When your game is over, if you have achieved a high score  the game will let you know via a quick alert. Scores are saved in a .plist and you can view all the current high scores on the leader board page.


I really have learnt a lot while doing this project, all of which should be able to help with ZS and other objective-c projects. Hopefully ill have more to show soon!


Saturday, 6 April 2013

The good news and the bad news!

Hello blog! Long time no see eh? Ok its only been a few weeks, but i haven't had much to post! Dont worry though, i can finally talk about some news, both bad and good, we will do bad first i think!

The Bad News
Unfortunately, i have so many had in dates for university projects this month, im going to find it hard pressed to do any work on ZS this month, which sucks! If i get any done, ill be sure to post it here, as well as any uni work i have to show case.

The Good News!
Due to having so much to do this month, i have very little to do next month, giving me all the time in the world to work on ZS, YAY!! Hopefully ill get a lot done in that time, and actually have some stuff to talk about.


Im also back at my wonderful, wonderful pc and ive been able to power through some games (Bioshock is great, isn't it!) and ill hopefully be able to post more stuff over the coming days, until next time!