Wednesday, 17 July 2013

ZS Dev Log: 17/07/2013 (The its nearly finished update!)

Hello everyone!

Well, the app is nearly complete! I have just a few things to do, by adding a final song, a few sound effects, a bit of artwork and testing for bugs!


The next update i give will with any luck be that the app is submitted to apple for review (and i expect they will let me know i need to edit a few things)

When all is good and ready to go, the app will be available to download for FREE from the app store! And i will also write up a short piece about how development went, things i could have done differently etc.

Till next time!

TODO:
Add final song
Add sound effects
Add final background
Test for bugs

Wednesday, 10 July 2013

ZS Dev Log: 10/07/2013

Although not really much a dev log, i thought i should show off the fantastic new artwork we have, and tell you what im currently doing!


Here is what in ga
me is going to look like! i still have abit more to add, but you can see the fantastic zombie sprites and background road image.

I will mention this again at some point (when the game is released) but the artwork is done by the amazing Sarah Kate Forstner, if you want to check out more of her work, look at her portfolio here. I will continue to add in the artwork and prep for release!


TODO:
Add in more artwork (integrate with all iPhone models)
Continue work on sound and music
Bug fix and optimsation

Tuesday, 2 July 2013

ZS Dev Log: 02/07/2013

Well wow. I cant believe im saying this, but ZS is nearly completed! My ambition of the game was to have something released publicly that employers and casual gamers could enjoy and i think i have met that goal with ZS. There are things i think i could improve game play wise (sequel?) but for now i think the game is a casual enjoyable game, and is free.

Although not much is new (as ive been bug fixing and working on sounds/in app purchases) here are a few screenshots.

The in-app purchase is ready to go, and you will be able to remove ads for £0.69p! This is completely optional, and wont hinder the ability to play the game at all. I also added the restore button functionality into a button in the options menu, so if you have previously purchased the remove ads feature, you can restore it free of charge.



There have also been many performance enhancements, small features and bug fixes it is difficult to show in a screenshot (for example, screens fade in and out when changing screen) but most recently i added a new pause screen background, that hides the enemies and greys out the main game screen.


There are still some things to do, and artwork is still in the process of being created, but for now things are coming along nicely! Look for Zombie Squash in the App Store on (hopefully!) July 31st.

TODO:
Fix a loading indicator bug when restoring purchases.
If in a game, and the app is suspended, put the game in pause (simulate pause button being pressed).
Continue to make the in game music and sound effects
Just keep swimming