Tuesday, 2 July 2013

ZS Dev Log: 02/07/2013

Well wow. I cant believe im saying this, but ZS is nearly completed! My ambition of the game was to have something released publicly that employers and casual gamers could enjoy and i think i have met that goal with ZS. There are things i think i could improve game play wise (sequel?) but for now i think the game is a casual enjoyable game, and is free.

Although not much is new (as ive been bug fixing and working on sounds/in app purchases) here are a few screenshots.

The in-app purchase is ready to go, and you will be able to remove ads for £0.69p! This is completely optional, and wont hinder the ability to play the game at all. I also added the restore button functionality into a button in the options menu, so if you have previously purchased the remove ads feature, you can restore it free of charge.



There have also been many performance enhancements, small features and bug fixes it is difficult to show in a screenshot (for example, screens fade in and out when changing screen) but most recently i added a new pause screen background, that hides the enemies and greys out the main game screen.


There are still some things to do, and artwork is still in the process of being created, but for now things are coming along nicely! Look for Zombie Squash in the App Store on (hopefully!) July 31st.

TODO:
Fix a loading indicator bug when restoring purchases.
If in a game, and the app is suspended, put the game in pause (simulate pause button being pressed).
Continue to make the in game music and sound effects
Just keep swimming


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