Two days in a row!? Honestly im having just fun making the game so i just kept working.
Here is a screenshot of a game in its early stages. We see multiple zombies going down the screen all at the same pace. I added small health bar indicators to the enemies to show how many taps are required until the enemy is defeated.
This screen shows enemies of different health (and different speeds, but i cant really show that from a screenshot) all moving down towards the goal. The longer the game is played the more variation (and the more difficult) enemy spawning will be.
With the basics of the game at an ok level, i feel i should make at least some sort of menu.
TODO:
Make a simple menu with an image background and correct size buttons.
Try to optimise code for speed where possible (it runs great already, but i feel its always good to optimise as you go)
Think about leader board stuff, and a pause screen for the game.
With the basics of the game at an ok level, i feel i should make at least some sort of menu.
TODO:
Make a simple menu with an image background and correct size buttons.
Try to optimise code for speed where possible (it runs great already, but i feel its always good to optimise as you go)
Think about leader board stuff, and a pause screen for the game.
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